Recent Commits to hyperframes:main
・feat(studio): give an agent eyes with studio_frame (#3516) * feat(studio): let an agent drive Studio's selection and playhead Adds `studio_select` and `studio_seek`, so an agent and the human are looking at the same element and the same instant.
・Selecting reveals the inspector, exactly as a click does, which is what makes the agent's move visible.
・Selection is shared state, not a per-call argument, and that is forced